
EAT-MAN '98
Oshimeter
Synopsis
Metal is what Bolt Crank eats. Guns, blades, machine parts — he consumes them and pulls them back out of his right hand whenever he needs them. That's his whole deal, and it's a stranger and more interesting power than it sounds on paper. He's a mercenary in a world that sits somewhere between cyberpunk dystopia and surreal fairy tale, taking jobs, moving on, and not explaining himself much. In the first couple of episodes, he's hired to protect a small village from a corporation with expansion plans, and you get a quick read on who he is: competent, quiet, and weirdly principled for a guy who kills people for money. The show runs 12 episodes and leans into an episodic format — each arc feels self-contained, but there's a slow undercurrent about Bolt's past and what he actually is that keeps threading through. The tone is unhurried and a little melancholy, closer to Kino's Journey than a straightforward action series. If you liked the wandering mercenary energy of Trigun or the atmospheric world-building of Cowboy Bebop, this scratches a similar itch without copying either of them. It's not flashy or loud about what it's doing. It just drops you into a weird, layered world with a protagonist who barely talks, and trusts you to find it interesting. For 12 episodes, that's a reasonable bet.
Episode Guide
Characters
Bolt Crank
World's greatest mercenary, Bolt Crank, can consume and replicate any object from his body.
Portrayed by Ebara Masashi
MANGA BRIDGE
This season covers Chapters 1-null of the manga. Continue reading from Chapter 1.

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